In this post I want to talk about the upcoming changes for shadow priests. Blizzard has recognized that shadow priest are doing to much damage within arena games. So in patch 5.2 some spells and glyphs will be changed so prevent shadow priests doing a lot of damage.
- Halo will no longer hit enemies that are in Stealth.
- Power Word: Solace has been replaced with a new talent: Solace & Insanity
- For Shadow, this ability causes Mind Flay to gain the Insanity effect when it's cast on a target with 3 Shadow damage-over-time spells on it. Insanity increases the damage of Mind Flay by 33% per Shadow Orb consumed.
- Glyph of Mind Spike only works from Mind Spike that aren't instant casts from Surge of Darkness.
- Flash Heal and Binding Heal will heal for 30% less when cast by Shadow Priests.
The change on Halo is quite a pain for shadow priest. This spell was a great opportunity against stealth teams to disturb their opening. However I do understand this change since it was never the intention to break stealth in arena games. Being able to stealth is a huge advantage and a needed ability for some classes. So breaking stealth with this big AoE is overpowered.
Power Word: Solace has been totally replaced. The spell was not used very often by shadow priest so it is logical that the spell has been changed. However the new ability ain't that great either. It will only be useful if you have cast Devouring Plague upon a target and have the other dots up. Also Devouring Plague last for six seconds, so you can only profit from this spell for six seconds. I think the new talent won't be used that frequently.
To decrease the damage output of a priest the talent Surge of Darkness changed. Because you could get free mind spikes with this talent it also means to decrease the cooldown of the Mind Blast spell. This meant that you could get a instant Mind Blast.
With all these changes I think that shadow priest will play a less important role in arena matches. However shadow priest won't be nerfed on their utility which I think is more important then decrease of the damage will we get. I'm still do have the feeling this are not all the changes the priest will get. What kind of other changes do you expect?


